Not a floating 2D screen. Real volumetric wavefronts physically reconstructed above the device — 8 depth planes of genuine holographic light.
Every computing platform leap has been defined by a display revolution. HOLOPHONE 3D makes volumetric holography work inside a smartphone.
Computational holographic wavefronts produce real 3D light fields — not stereoscopic tricks, not lenticular. Light physically converges at multiple depth planes.
Full holographic display under 9.5mm. No external hardware, no head-mounted gear, no tracking glasses. Pick up and see 3D.
120 fps holographic pattern generation — over 100 TOPS of neural processing computing volumetric wavefronts in real time.
Proprietary narrowband LED illumination — no lasers in the consumer device. Hardware-independent safety interlock exceeds IEC 62471.
Manufacturing for scale from day one. Custom optical materials, Tier-1 ODM integration, automated quality gating.
Comprehensive IP: computational holography, optical stack, thermal management, manufacturing processes. 83 claims, 5 families.
Not a skin on Android. HOLO.OS is a dedicated holographic runtime layer that manages 3D light fields, thermal safety, and spatial interaction — all running alongside the mobile platform.
Three proprietary innovations combined into a single optical system inside a smartphone.
Three generations — each building on validated hardware, proven physics, and real market data.
LED-illuminated volumetric display. Custom HOE stack. Hardware safety. Full manufacturing validation (EVT→DVT→PVT).
LC phase panel + GPU-computed holograms. Eye-tracked foveated rendering. Real-time 3D scene manipulation.
Dedicated holographic processing ASIC. Full 59M-pixel coherent wavefront. Multi-viewer. 60% IP reuse from Gen 2.
AR glasses, automotive HUD, medical visualization. Shared holographic IP across product families.
Gen 2 requires a custom LC phase panel that does not exist as a product today — it needs substantial NRE with display manufacturers plus laser diode integration. Gen 1 validates the entire industrial foundation first: the custom optical stack, the precision manufacturing chain, the thermal architecture, and the safety system — all using components available today (LEDs, photopolymer HOEs, standard glass). Without Gen 1's hardware validation data, patent filings, and manufacturing process proof, Gen 2 would be building on unverified assumptions. Gen 1 also generates early revenue through static volumetric display applications (retail, medical, signage) while Gen 2 technology matures. This is how every successful deep-tech hardware company scales: prove the physics, prove the factory, then add compute.
Pre-Seed round open. Bringing the world's first holographic smartphone from complete design to hardware validation.
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